Game overview
This product provides access to a short narrative-driven horror experience set in a workplace environment. The story focuses on interpersonal tension and player-driven choices.
Gameplay
The game is structured around decision-making, where interactions influence the direction of the story.
- Choice-based progression affecting relationships and outcomes
- Dialogue interactions with multiple response options
- Branching paths leading to different endings
- Short playthrough length designed for replayability
Setting and themes
The experience takes place during a routine work shift that gradually becomes uncomfortable and tense.
- Workplace setting centered on a packaging job
- Focus on personal boundaries and social dynamics
- Atmosphere built through silence and character behavior
- Emphasis on psychological tension rather than sudden scares
Additional details
Further characteristics of the experience.
- Multiple endings based on player decisions
- Approximate playtime of around one hour per run
- Narrative inspired by real-life events