Product Overview
School of Magic provides access to the base game, a roguelike deck-builder focused on tactical spellcasting. Players assume the role of a student attempting to pass the entrance exam for the wizardry academy.
Core Mechanics
The gameplay centers on combining traditional deck-building elements with isometric movement and combat.
- Spell selection determines the available abilities and elemental synergies during encounters.
- Combat requires managing positioning and timing to avoid enemy attacks while executing spells.
- Progression involves discovering new scrolls and artifacts to refine the character's magical specialization.
- The roguelike structure ensures that environment layouts and enemy placements vary with each attempt.
Character Development
Success in the trial depends on how the player evolves their magical repertoire throughout the run.
- Spells can be upgraded or modified to increase efficiency and damage output.
- Passive abilities found during exploration provide permanent buffs for the duration of the exam.
- Defeated enemies and completed challenges grant resources used to expand the deck.